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So if our mod were already released, this would be the best answer we could 
give users seeing the same problem?  "Run HL2 again, then run us"?  
Isnt that absurd?  What does running HL2 do that Steam is so dependent 
upon?

>------- Original Message -------
>From : Chris Janes[mailto:[EMAIL PROTECTED]
>Sent : 3/14/2006 7:45:17 AM
>To : [email protected]
>Cc :
>Subject : RE: [hlcoders] filesystem_steam.dll cant load
>
>Run HL2, should fix it right up.
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Adam Donovan
>Subject: [hlcoders] filesystem_steam.dll cant load
>
>[ Converted text/html to text/plain ]
>
>well just woke up today to play with some things I was doing with the sdk to
>find that all my mod files will not run in hammer. I even tried making a new
>mod from scratch to test things and I got the error of filesystem_steam.dll
>cant load.. I did notice that there was an upadtae for steam just before it
>all stopped working..so what is the go here anyone have any clues to whats
>happened.
>
>thanks
>
>Adam Donovan
>
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