I was also expecting a SDK code update back in october, because the engine update at that time broke Dystopia (along with alot of other mods), but alas we had to do some hasty workarounds of our own. I can't quite believe it's been 10 months since the last SDK code update, especially given the number of issues in the current build.
Back in Novemember I was presenting at the Australian Microsoft Tech-Ed on "Developing atop Half-Life 2 with Microsoft Visual C++ 2005 Express Edition", I remember telling people at the presentation that a patch to make the SDK work with VS 2005 Express would be out "very soon", there was even a press announcement; http://www.microsoft.com/presspass/press/2005/aug05/08-31ValveCPlusPlusPR.mspx Now i feel like a total ass for lying to all those people :/ On 4/7/06, Jason Houston <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > I was expecting a SDK update when DOD:S came. Right now it's been a good 11 > months since we had an update to the source code. I want this update so I > can put the BG2 code in it and see if it fixes a few problems we have with > the current sdk. > > > -- > Draco > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

