-- [ Picked text/plain from multipart/alternative ] It's just geometry. Ever since I worked on it(I did a slowdown when you land, kinda like CS, but I added friction to do it, so players don't slide when they land(big problem on their really difficult jumping puzzles)) there has been some friction on the walls too :/
-- Draco -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

