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It would be greatly appreciated if you posted a patch on the wiki.
Nice work :)

On 4/19/06, Tim Lippert <[EMAIL PROTECTED]> wrote:
>
> Wonderful news!!!
> We found a 95% fix for this damn wallbug. It seems that the collsion
> boxes(bounding box) of the client and the server were not the same size.
> when he made them the same size.......it went from 100 buggy spots on our
> test map to 5.....and at the spot we had the 5 client stucks.......it also
> was not consistant as i went over that spot 5 more times and didnt get stuck
> at all :)
>
> Thanks for any replies on this subject. It all led us into the right
> direction. The info might be good for Valve as well for thier HL2DM bug
> spots that Bloody Kenny was speaking of.
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