-- [ Picked text/plain from multipart/alternative ] very good news On 4/19/06, Skillet <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > It would be greatly appreciated if you posted a patch on the wiki. > Nice work :) > > On 4/19/06, Tim Lippert <[EMAIL PROTECTED]> wrote: > > > > Wonderful news!!! > > We found a 95% fix for this damn wallbug. It seems that the collsion > > boxes(bounding box) of the client and the server were not the same size. > > when he made them the same size.......it went from 100 buggy spots on > our > > test map to 5.....and at the spot we had the 5 client stucks.......it > also > > was not consistant as i went over that spot 5 more times and didnt get > stuck > > at all :) > > > > Thanks for any replies on this subject. It all led us into the right > > direction. The info might be good for Valve as well for thier HL2DM bug > > spots that Bloody Kenny was speaking of. > > _______________________________________________________________ > > SMS schreiben mit WEB.DE FreeMail - einfach, schnell und > > kostenguenstig. Jetzt gleich testen! http://f.web.de/?mc=021192 > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > --
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