But it's not up to me to do this for every single plug-in available. This
log is spammed no matter who's plug-in is running on a server.

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlcoders-
> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
> Sent: 25 May 2006 16:40
> To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] Free Sound List Is Full
>
> I would instrument CSoundEnt::InsertSound and print out all of the
> sounds being created and all of the sounds being freed in FreeSound and
> see where you are maxxing it out or leaking entries...
>
> Yahn
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
> Sent: Thursday, May 25, 2006 4:57 AM
> To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] Free Sound List Is Full
>
> Free Sound List is full!
> Could not AllocSound() for InsertSound() (DLL)
>
> It prints that EVERY time someone shoots a bullet, and I don't emit any
> new
> sounds when anyone shoots. WTF?
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlcoders-
> > [EMAIL PROTECTED] On Behalf Of Jay C.
> > Sent: 24 May 2006 02:40
> > To: hlcoders@list.valvesoftware.com
> > Subject: RE: [hlcoders] Free Sound List Is Full
> >
> > The log line is logged once almost any single plugin available is
> added, I
> > am not making a plugin to remove a log line which is pointless anyway.
> > That's Valves job.
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:hlcoders-
> > > [EMAIL PROTECTED] On Behalf Of Tony "omega" Sergi
> > > Sent: 24 May 2006 00:29
> > > To: hlcoders@list.valvesoftware.com
> > > Subject: RE: [hlcoders] Free Sound List Is Full
> > >
> > > Could you not hook CSoundEnt, and make it remove itself when it's
> > created?
> > > Or make it so your plugin overrides it
> > >
> > >
> > >
> > > --------------
> > > -- omega
> > > Heroes of Excelsior
> > > http://www.heroesofexcelsior.com
> > > Blackened Interactive
> > > http://www.blackened-interactive.com
> > > -----Original Message-----
> > > From: Jay C. [mailto:[EMAIL PROTECTED]
> > > Sent: May 23, 2006 7:12 PM
> > > To: hlcoders@list.valvesoftware.com
> > > Subject: RE: [hlcoders] Free Sound List Is Full
> > >
> > > Can't remove the message from the compiled CS:S or DOD:S binaries,
> but
> > > that's why I emailed, Valve can do it :\
> > > Can't remove the sound ent because it happens when you add any ONE
> of a
> > > number of plugins.
> > >
> > > - Jay
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to