But it's not up to me to do this for every single plug-in available. This log is spammed no matter who's plug-in is running on a server.
> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlcoders- > [EMAIL PROTECTED] On Behalf Of Yahn Bernier > Sent: 25 May 2006 16:40 > To: hlcoders@list.valvesoftware.com > Subject: RE: [hlcoders] Free Sound List Is Full > > I would instrument CSoundEnt::InsertSound and print out all of the > sounds being created and all of the sounds being freed in FreeSound and > see where you are maxxing it out or leaking entries... > > Yahn > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jay C. > Sent: Thursday, May 25, 2006 4:57 AM > To: hlcoders@list.valvesoftware.com > Subject: RE: [hlcoders] Free Sound List Is Full > > Free Sound List is full! > Could not AllocSound() for InsertSound() (DLL) > > It prints that EVERY time someone shoots a bullet, and I don't emit any > new > sounds when anyone shoots. WTF? > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:hlcoders- > > [EMAIL PROTECTED] On Behalf Of Jay C. > > Sent: 24 May 2006 02:40 > > To: hlcoders@list.valvesoftware.com > > Subject: RE: [hlcoders] Free Sound List Is Full > > > > The log line is logged once almost any single plugin available is > added, I > > am not making a plugin to remove a log line which is pointless anyway. > > That's Valves job. > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] [mailto:hlcoders- > > > [EMAIL PROTECTED] On Behalf Of Tony "omega" Sergi > > > Sent: 24 May 2006 00:29 > > > To: hlcoders@list.valvesoftware.com > > > Subject: RE: [hlcoders] Free Sound List Is Full > > > > > > Could you not hook CSoundEnt, and make it remove itself when it's > > created? > > > Or make it so your plugin overrides it > > > > > > > > > > > > -------------- > > > -- omega > > > Heroes of Excelsior > > > http://www.heroesofexcelsior.com > > > Blackened Interactive > > > http://www.blackened-interactive.com > > > -----Original Message----- > > > From: Jay C. [mailto:[EMAIL PROTECTED] > > > Sent: May 23, 2006 7:12 PM > > > To: hlcoders@list.valvesoftware.com > > > Subject: RE: [hlcoders] Free Sound List Is Full > > > > > > Can't remove the message from the compiled CS:S or DOD:S binaries, > but > > > that's why I emailed, Valve can do it :\ > > > Can't remove the sound ent because it happens when you add any ONE > of a > > > number of plugins. > > > > > > - Jay > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders