Yup those errors are fixed via the work around. I wrote a batch script to do it if anyone wants it. Thanks for the update, cant wait for the real method to work again =P
> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlcoders- > [EMAIL PROTECTED] On Behalf Of Sebastian 'Darth.Hunter' Kreutz > Sent: 26 May 2006 08:33 > To: [email protected] > Subject: Re: [hlcoders] SDK Tools workaround > > > Thank you very much for the hint, Jason. We'll try this in the meantime. > As > I haven't subscribed to this list before, I was posting a bugreport in the > map mailing list, so here's a question: > > Are those problems also affiliated to the current update or has anyone > else > experienced them? > > - buildcubemap function returns "unknown lump" errors and only returns the > default cubemap > - studiomdl returns the following error on prop models: "ERROR: bad > command > }" > > Several of our team members have experienced those errors at the same time > after the update, but I haven't seen them in this list's bug reports. So > if > anyone experienced the same, please confirm. > > Greetings, > > Darth.Hunter > TNE mod leader - httpd://thenewera.invisiongamez.com > > > > -----Ursprüngliche Nachricht----- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von Jason > Deakins > Gesendet: Freitag, 26. Mai 2006 04:15 > An: [email protected] > Betreff: [hlcoders] SDK Tools workaround > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] The recent engine update > potentially broke mod development tools in Steam. If your mod is based on > a > game other than HL2 this update causes your mod to run on the new engine. > Running the SDK Launcher causes binaries to be copied from the old version > of the engine cache. If you are having problems running tools after the > update, this page <http://developer.valvesoftware.com/wiki/SDK_workaround> > has a workaround until we fix the problem with an SDK release. > > http://developer.valvesoftware.com/wiki/SDK_workaround > > -Jason > -- > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

