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[ Picked text/plain from multipart/alternative ]
Yes, sorry I forgot to add,


//To parent it to the player (so that it moves with the player)
pBox->SetParent(this);


Im not 100% sure this will work, if it doesn't then in your original class
change CPhysicsProp to CBaseProp, if that doesn't work change it to
CDynamicProp.

I can't test it right now, but tell me which one works. Thanks -=-
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