If the ID string is less than 3 letters that third location might be
uninitialized memory. Do not do that.
At 2006/07/01 01:54 PM, you wrote:
>--
>[ Picked text/plain from multipart/alternative ]
>And while we're at optimizing...let's just simplify it to this
>
>inline bool IsFakeClient(edict_t *player)
>{
> return engine->GetPlayerNetworkIDString(player)[3];
>}
>
>But I really don't see why GetNetworkIDString wouldn't be working,
>CPlayerInfo seems to retrieve the return value from
>CBasePlayer::GetNetworkIDString, which seems fine to me.
>
>
>--
>ts2do
>--
>
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