Solved. The problem was i used this:

LD_LIBRARY_EXPORT=.

when i made the .so file.

Sorry for waste your time, thanks.

-------- Mensaje original --------
> De: [EMAIL PROTECTED]
> Enviado: domingo, 16 de julio de 2006 13:31
> Para: [email protected]
> Asunto: Re: [hlcoders] Incorrect Game.dll
>
> Try this...
>
> // gcc misc-files/dltest.c -o dltest -ldl
> // LD_LIBRARY_PATH=~/source/bin ./dltest ~/source/aoa/bin/server_i486.so 
> CreateInterface
> #include <dlfcn.h>
> #include <stdio.h>
>
> int main(int argc, char* argv[]) {
>     void* handle = dlopen(argv[1], RTLD_LAZY);
>     printf("handle %x %s\n", handle, dlerror());
>     if (!handle) {
>         printf("no handle - skipping sym\n");
>         return 1;
>     }
>
>     void* sym = dlsym(handle, argv[2]);
>     if (!sym) {
>         printf("no sym - skipping sym\n");
>         return 1;
>     }
>
>     printf("sym %x %s\n", sym, dlerror());
>
>     return 0;
> }
>
>
> At 2006/07/16 01:31 PM, Jose Luis Gonzalez wrote:
> >Is correct, get's "MyMod", but still show "Half life 2 Deathmatch" in some 
> >linux servers.
> >
> >
> >
> >-------- Mensaje original --------
> >
> >> De: "Scott Loyd" <[EMAIL PROTECTED]>
> >
> >> Enviado: sábado, 15 de julio de 2006 10:20
> >
> >> Para: [email protected]
> >
> >> Asunto: Re: [hlcoders] Incorrect Game.dll
> >
> >>
> >
> >> --
> >
> >> [ Picked text/plain from multipart/alternative ]
> >
> >> find  const char *GetGameDescription()  in *_client.cpp.
> >
> >>
> >
> >> On 7/15/06, Jose Luis Gonzalez <[EMAIL PROTECTED]> wrote:
> >
> >> >
> >
> >> > Hi, i recently compiled my Mod in linux and works well in local.
> >
> >> >
> >
> >> > But, when i upload to a linux dedicated server, i have some problems. The
> >
> >> > major problem is in the start, that shows:
> >
> >> >
> >
> >> > Game.dll loaded for "Half-life 2 Deathmatch"
> >
> >> >
> >
> >> > instead of:
> >
> >> >
> >
> >> > Game.dll loaded for "MyMod"
> >
> >> >
> >
> >> > What's the problem?. Is related to GCLIB or GCC versions of the linux
> >
> >> > compilation?.
> >
> >> >
> >
> >> > Thanks.
> >
> >> >
> >
> >> > -------- Mensaje original --------
> >
> >> > > De: Marcel <[EMAIL PROTECTED]>
> >
> >> > > Enviado: viernes, 14 de julio de 2006 18:47
> >
> >> > > Para: [email protected]
> >
> >> > > Asunto: Re: [hlds_linux] alfred: steam client trying to update from
> >
> >> > filtered steam content servers
> >
> >> > >
> >
> >> > > Hi,
> >
> >> > >
> >
> >> > > I also had the same problem with my windows steam client on my pc (but
> >
> >> > > not only with csarena servers). It just didn't update the client (the
> >
> >> > > Jul 5 update).
> >
> >> > > I just tried it several times and did a tcpdump on my router. I saw 
> >> > > some
> >
> >> > > packets to the csarena steam servers, but also some other steam servers
> >
> >> > > which I don't remember any more. Sadly I haven't checked if they were
> >
> >> > > filtered servers.
> >
> >> > >
> >
> >> > > - Marcel
> >
> >> > >
> >
> >> > > Alfred Reynolds schrieb:
> >
> >> > > > We will look into this, thanks for the info.
> >
> >> > > >
> >
> >> > > > Timo Hilbertz wrote:
> >
> >> > > >> hi alfred,
> >
> >> > > >>
> >
> >> > > >> this is my first time posting in this list, i'm not sure if this is
> >
> >> > > >> the
> >
> >> > > >> right place for my question, but i did not find any other adequate
> >
> >> > > >> list.
> >
> >> > > >> since two days our cs/css/dods servers try to update from steam
> >
> >> > > >> content
> >
> >> > > >> servers located at cs-arena.com. as you can see in the steam content
> >
> >> > > >> servers
> >
> >> > > >> status page at
> >
> >> > > >> http://www.steampowered.com/status/content_servers.html ,
> >
> >> > > >> these servers are filtered - so it's impossible for our servers to
> >
> >> > > >> get an
> >
> >> > > >> update. the only solution was to edit our hosts files so all request
> >
> >> > > >> pointing at cs-arena.com are redirected to unfiltered servers from
> >
> >> > > >> other
> >
> >> > > >> providers located in germany.
> >
> >> > > >>
> >
> >> > > >> it seems that this problem is not limited to us as we also tried to
> >
> >> > > >> update
> >
> >> > > >> temp servers located in other data centers which are not related to
> >
> >> > > >> us. our assumption is that steam clients simply do not know that
> >
> >> > > >> content servers
> >
> >> > > >> from cs-arena are filtered and block all update requests from 
> >> > > >> servers
> >
> >> > > >> that
> >
> >> > > >> do not belong to the cs-arena IP pool. can you confirm that? can you
> >
> >> > > >> tell
> >
> >> > > >> somebody to fix it? :o)
> >
> >> > > >>
> >
> >> > > >> by the way: we'd like to get our own steam content servers 
> >> > > >> (bandwidth
> >
> >> > > >> is no problem), is there any way to speed up the application?
> >
> >> > > >>
> >
> >> > > >> kind regards,
> >
> >> > > >> timo
> >
> >> > > >> XG1.net
> >
> >> > > >>
> >
> >> > > >>
> >
> >> > > >> _______________________________________________
> >
> >> > > >> To unsubscribe, edit your list preferences, or view the list
> >
> >> > > >> archives, please visit:
> >
> >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >> > > >
> >
> >> > > > _______________________________________________
> >
> >> > > > To unsubscribe, edit your list preferences, or view the list 
> >> > > > archives,
> >
> >> > please visit:
> >
> >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >> > > >
> >
> >> > > >
> >
> >> > >
> >
> >> > > _______________________________________________
> >
> >> > > To unsubscribe, edit your list preferences, or view the list archives,
> >
> >> > please visit:
> >
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >> >
> >
> >> >
> >
> >> >
> >
> >> >
> >
> >> > _______________________________________________
> >
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >
> >> > please visit:
> >
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >> >
> >
> >> >
> >
> >> --
> >
> >>
> >
> >> _______________________________________________
> >
> >> To unsubscribe, edit your list preferences, or view the list archives, 
> >> please visit:
> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> >
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives, 
> >please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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