Hello again all,

Just a quick pre-check before I invest too much time into the SDK.  I can run 
HL2 just fine (or at least I could when I last checked before I bought Episode 
I).  I then bought Epidode I and I'm one of those lucky people that get the 
video/audio hitching and looping problem every time some kind of disk activity 
occurs.  I won't bother going into the huge amount of tech stuff I tried to get 
things work.  This isn't the place and it's boring anyhow.  But in short I 
simply gave up because the game is unplayable for me.

So, if I can't get Episode I to run, does that mean any work I try to do with 
the SDK is similarly doomed?  My test maps will be pretty dang simple, both in 
texture usage and polygon complexity, so I'm hoping that the problem I'm having 
won't affect my SDK work.  Is that a safe assumption?

Thanks.


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