-- [ Picked text/plain from multipart/alternative ] Only 37 replies.. this is going well.
I assume the new code has also the current HL2DM-code. I hope that from now on, each time HL2DM is updated, its code at the SDK is too. Robbie On 7/31/06, Ryan Sheffer <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > I cant wait, we are in real need of a code update. > > On 7/31/06, Rob Lach <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I'm probably going to manually transfer everything... boy will that be > the > > worst weekend of my life... but it is a great way to do some > housekeeping. > > > > Oi, > > > > On 7/29/06, Thomas Vollmer <[EMAIL PROTECTED]> wrote: > > > > > > Ok, thanks. > > > > > > Regards, > > > Thomas > > > > > > > > > ----- Original Message ---- > > > From: Robbie Groenewoudt <[EMAIL PROTECTED]> > > > To: hlcoders@list.valvesoftware.com > > > Sent: Saturday, July 29, 2006 9:39:05 AM > > > Subject: Re: [hlcoders] Upcoming SDK Release > > > > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > I doubt there are (many) bugs in the new SDK-code. > > > Valve will be releasing new code so you will have to implement it into > > > your > > > mod and you won't notice much until you do. > > > > > > On 7/29/06, Thomas Vollmer <[EMAIL PROTECTED]> wrote: > > > > > > > > A n00b question: What happens to my MOD when Valve updates the SDK? > I > > > know > > > > Steam automatically downloads updates, so I'm assuming this will be > > the > > > case > > > > here. So, once Steam has done that, assuming there is a new bug in > the > > > new > > > > SDK, will my MOD have that bug or will it be left unchanged until I > > > somehow > > > > merge the updates into my MOD? > > > > > > > > Thanks, > > > > Thomas > > > > > > > > > > > > ----- Original Message ---- > > > > From: Sebastian 'Darth.Hunter' Kreutz <[EMAIL PROTECTED]> > > > > To: hlcoders@list.valvesoftware.com > > > > Sent: Saturday, July 29, 2006 8:07:32 AM > > > > Subject: Re: [hlcoders] Upcoming SDK Release > > > > > > > > > > > > I agree with Nick here. > > > > The last update caused a tremendous amounts of malfunctions. I also > > > prefer > > > > a > > > > few more days of waiting instead of a bugged SDK replacing yet > another > > > > bugged SDK ;) > > > > > > > > Sebastian 'Darth.Hunter' Kreutz > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > ~skidz > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders