This is great information, and not at all what I thought was being complained about earlier. I don't believe anyone's posted these complaints here or on Verc before. I don't suppose you'd like to consolidate this information into a wiki page so Valve has a central place to go to for those bugs...?
At 2006/08/02 08:38 AM, Jeffrey \"botman\" Broome wrote: >Jeremy Swigart wrote: >>-- >>[ Picked text/plain from multipart/alternative ] >>You certainly do need access to a hell of alot more than what the server >>plugins provide. The properties of the weapon is not in any way part of the >>problem. It's finding out if the bot has a particular weapon, and then >>somehow changing to it, not to mention querying the weapon ammo. > >...also being able to determine what weapon other players/bots currently >have deployed (so you know whether to stand and fight or run away). > >Being able to know which weapon and/or ammo pickups are active (i.e. the >weapon/ammo has spawned and can currently be picked up). Being able to >determine if wall chargers are usable or not (have they been used up?). > Being able to determine the state/location of platforms and doors (do >I need to wait for a moving platform/lift or is it already at the >bottom/top?). Being able to detect bullet or explosive projectile >impacts and sounds. Being able to tell when things like flashbang >grenades have exploded so that the bot reacts properly. > >These are just a few of the things that aren't easily accessible via >plugins. Without the plugin system supporting these types of querries, >developing an easy-to-maintain and mod release agnostic plugin bot will >be extremely difficult. > >-- >Jeffrey "botman" Broome > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

