-- [ Picked text/plain from multipart/alternative ] Just decompile the model and you'll see eveything what the Zombine can do :)
Still, I thought it wasn't allowed to put Zombine in a mod without requiring EP1 for playing the mod but it doesn't seem that Valve does much about it. On 8/6/06, Ryan Sheffer <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Well since Valve isnt releasing the code I guess ill just fix up the > Obsidian Zombine some more. > Its really not that complex of an npc. > > On 8/5/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> > wrote: > > > > I keep glancing at this topic and thinking someone is shouting > obscenities > > at Valve. > > > > At 2006/08/05 05:01 PM, Chris Harris wrote: > > >-- > > >[ Picked text/plain from multipart/alternative ] > > >There is other stuff from episode 1 though > > > > > >do a search for hl2_episodic to see most the episode 1 changes > > > > > > > > >On 8/5/06, LDuke <[EMAIL PROTECTED]> wrote: > > >> > > >> -- > > >> [ Picked text/plain from multipart/alternative ] > > >> I don't think epsisode 1 content is part of the SDK? > > >> > > >> > > >> On 8/5/06, Витас Протасов <[EMAIL PROTECTED]> wrote: > > >> > > > >> > Where is this damn npc_zombine ???? > > >> > > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list > > archives, > > >> > please visit: > > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > >> > > > >> -- > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > >-- > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > ~skidz > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

