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[ Picked text/plain from multipart/alternative ]
we have managed to compile the binary. A lot of the valve code has some
linux error... Don't forget VALVe programmers that linux is CASE SENSITIVE
for File names ! however these errors are not very hard to fix.

But when we wanna launch the linux server with the bins, it loads HL2 DM
binaries, cause I think mine crash..  Maybe because SteamAppId has changed
to 215?


On 8/11/06, Scott Loyd <[EMAIL PROTECTED]> wrote:
>
> does it run without crashing?
>
> Chris Harris wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > the other coder for our mod got our code to compile for linux in the new
> > sdk. He had to mess with the makefile or something. I didnt really know
> > because I don't touch the linux compile with a ten foot pole.
> >
> > On 8/11/06, Scott Loyd <[EMAIL PROTECTED]> wrote:
> >
> >> ARCH_CFLAGS=-mtune=i686 -march=pentium -mmmx -msse -msse2 -O3
> >>
> >> To Valve:
> >> #0  0x00000000 in ?? ()
> >> #1  0x035f306f in CModAppSystemGroup::Create () from bin/engine_amd.so
> >> #2  0x036eb68f in CAppSystemGroup::Run () from bin/engine_amd.so
> >> #3  0x035f36cd in CDedicatedServerAPI::ModInit () from
> bin/engine_amd.so
> >> #4  0x00dbfbc8 in CDedicatedAppSystemGroup::Main () from
> >> bin/dedicated_amd.so
> >> #5  0x00de8013 in CAppSystemGroup::Run () from bin/dedicated_amd.so
> >> #6  0x00de8013 in CAppSystemGroup::Run () from bin/dedicated_amd.so
> >> #7  0x00dbff6e in main () from bin/dedicated_amd.so
> >> #8  0x00dc08a0 in DedicatedMain () from bin/dedicated_amd.so
> >> #9  0x08049078 in main ()
> >>
> >> Louka Outrebon wrote:
> >>
> >>> --
> >>> [ Picked text/plain from multipart/alternative ]
> >>> Ok I know that Linux is not fully supported bythe new SDK Release.
> >>>
> >>> However I do really need a linux build so I tried. I tried with the
> >>> valvewiki workaround
> >>> (
> >>>
> >>>
> >>
> http://developer.valvesoftware.com/wiki/Source_SDK_Known_Issues#SDK_Does_Not_Compile_Under_Linux_.28Since_8.2F4.2F2006.29
> >> )
> >>
> >>> and I got to correct the hl_sdk project file to get compilation begin.
> >>>
> >>> However I'm having some issues with the compiler.
> >>> It seems that it needs to have SSE activated though I cant get it
> >>>
> >> activated
> >>
> >>> on GCC.
> >>> I tried to mess with the compiler options without any results.
> >>>
> >>> Hope some one could help me!
> >>>
> >>> Thanks
> >>>
> >>>               Outrebon Louka
> >>> --
> >>>
> >>> _______________________________________________
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> >>>
> >> please visit:
> >>
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> >>>
> >>>
> >>>
> >>>
> >> _______________________________________________
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> >> please visit:
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> >>
> >>
> >>
> > --
> >
> > _______________________________________________
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> please visit:
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> >
> >
> >
>
>
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> please visit:
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>
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