Thanks for the info. Like you say, cvars is the easy fix, if it was
specified...

How would one get a pointer to an the instance of IServer, I have
scoured the sdk api but come up short! Same goes for IClient as well but
is iclient applicable if being called from a server-side plugin?

tia,
luke

David Anderson wrote:
If the server was started with +ip/+port you can use the "ip" and "port"
cvars.  There's also an IServer interface (public\iserver.h) which looks
interesting and accessible from IClient (public\iclient.h) but I've not
tried using it.  It has a GetUDPPort() call.

   ---bail
   http://www.bailopan.net/

Luke Duguid wrote:
g;day all,

    long time reader, first time poster.

    i have a windows/linux server-side plugin that is capturing CS:S
game events & relevant game data to a log files. the plugin is using
a format of,  csdata_host_domain_yy.mm.dd-hh.mm.ss.csv for the
logging file, i would like to also add port to the filename. ie.
csdata_host_domain_port_yy.mm.dd-hh.mm.ss.csv in case multiple cs:s
servers & instances of the plugin are runnning on the same physical
machine. is their a  interface to  get the current port of the server
from the engine? f not, is this even possible with bsd socket calls?
remembering that it does not make sense to query /etc/services as
cs;s servers typically do not make use of this on nix configurations.

tia,
luke "use the force" duguid

On 28-Jul-06, at 7:18 AM, Jeffrey "botman" Broome wrote:

Aaron Schiff wrote:

--
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no clue

On 7/27/06, [EMAIL PROTECTED]
<[EMAIL PROTECTED]>
wrote:

Where did you hear that?

At 2006/07/27 01:47 AM, Aaron Schiff wrote:

--
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Aren't crash dumps related to engine binaries automatically
uploaded?


It would be cool if Valve would create a publicly accessible symbol
server similar to http://msdl.microsoft.com/download/symbols where
developers can obtain symbols dynamically.  It would even support
previous (and BETA) versions of engine DLL in addition to the current
version of DLLs released via Steam.

See "Method B: Symbols The Easy Way: Using Symbol Server"...

http://www.codeproject.com/debug/postmortemdebug_standalone1.asp

--
Jeffrey "botman" Broome

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