I'm assigning multiple commands to the same key. I just want the
keyboard options panel to show that multiple commands are bound to the
same key. I'm overwriting whatever the user is doing in the keyboard
panel since the panel tries to keep only one key bound to a command.
Andrew Forsberg wrote:
Tool tips is my guess.
Or, are you dynamically changing a player's key bindings? If not, the
key bindings will be constants on the client, right?
On Mon, 2006-08-14 at 19:00 -0700, Jeremy Swigart wrote:
--
[ Picked text/plain from multipart/alternative ]
Given that plugins are server sided usually, what do you plan to accomplish
if you can hack that? It isn't just a single variable you need access to
most likely.
On 8/14/06, Justin Krenz <[EMAIL PROTECTED]> wrote:
Specifically, I want to be able to access the GameUI's key bind list
displayed in the keyboard options panel, to manually tell it what key to
show as bound to a command. All I need to do is find the memory
location where the panel stores the char for each command in the list.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders