-- [ Picked text/plain from multipart/alternative ] PANEL_ROOT On 8/17/06, Oliver Gray <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Hi all, > > In our mod we want to have the same frame reachable from both the main > menu > (i.e. the menu you see when the game starts) and from inside the game when > the game is running. I know it seems odd to do this, but it is necessary. > > In vgui_int.cpp, in order for a frame to show up in the main menu, we have > to call (in VGui_CreateGlobalPanels): > > VPANEL GameUiDll = enginevgui->GetPanel( PANEL_GAMEUIDLL); > CreateGui->Create(GameUiDll); > > In order for a frame to show up in the game, we have to call: > VPANEL gameParent = enginevgui->GetPanel( PANEL_CLIENTDLL ); > CreateGuiInGame->Create(gameParent); > > Currently CreateGuiInGame is the same code as CreateGui, just in a > different > class. > > QUESTION: > Does anyone know of a slick way to have a frame able to show up in both > the > main menu and in the game using just one class? > > Thanks! > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > --
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