Thanks man! That worked! :D Any ideas on fading the beam? I was thinking of a brightness loop -- down to 0 from 255?
Thanks; Yanii On 18 Aug 2006 at 18:02, Tony "omega" Sergi wrote: > I did something like this (i don't remember if I had to edit code elsewhere > or not.. so, this may only be part of it) > > Inside DrawModel; in beam_shared.cpp, after beams->drawbeam.. > I added > if ( m_pfnThink ) > { > if ( GetNextThink() < gpGlobals->curtime ) > { > Think(); > } > } > > > This allowed the think function to get called on the client when it was time > to remove it. > > However, I've since changed my weapon that used this instant-fire beam, and > created a new tracer effect that essentially does the same thing though, and > functions better. > > But this did work ;) > > > -------------- > -- omega > Heroes of Excelsior > http://www.heroesofexcelsior.com > Blackened Interactive > http://www.blackened-interactive.com > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > > Sent: August 18, 2006 4:32 PM > > To: hlcoders@list.valvesoftware.com > > Subject: [hlcoders] LiveForTime() > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Content-description: Mail message body > > > > Hey, > > > > Now I am using LiveForTime(0.5) on my CBeam because StartFadeOut > > doesn't exist on the client sadly; but more to the point LiveForTime > > is meant to destroy the beam after 0.5 seconds but it fails to do so > > the beams to continue to stick around on the screen. > > > > What can I do about this? Anyone know how I could get LiveForTime to > > work? Or know a different method of gradually destroying the beam > > after a period of time? > > > > Thanks; > > Yanii > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > __________ NOD32 1.1454 (20060321) Information __________ > > > > This message was checked by NOD32 antivirus system. > > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders