Well I made a little more progress on http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List#Will_not_link_fully_on_Linux but any use of the SDK is now blocked needing the "VectorRotate(Vector const&, QAngle const&, Vector&)" symbol that Valve seemingly failed to provide.
At 2006/08/19 02:29 PM, [EMAIL PROTECTED] wrote: >I've added the patch to the KI fixed page: >http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List_Fixed > >The only thing in that patch however was the Linux compilation blocker patch >that I'd previously posted right after 2006-08-04 SDK update, however I still >haven't gotten past this link blocker: >http://developer.valvesoftware.com/wiki/SDK_Known_Issues_List#Will_not_link_fully_on_Linux > >I'm going to try importing the old file from an older SDK and see what >happens... > >(Whew lots of garbage posts to sort through on hlcoders lately - sure would be >nice if people would just ignore posts that don't relate to critical core SDK >issues.) > >At 2006/08/14 02:33 AM, Louka Outrebon wrote: >>-- >>[ Picked text/plain from multipart/alternative ] >>Anyone made a diff between the SDK Release of two weeks ago and the new one >>? Because i've already ported my mod to the big sdk update and I don't wanna >>do another one.. >>I'm using hl2:dm source. >>I just need the linux fix in fact. What really changed ? >> >> Thanks in advance. >> >> >>On 8/12/06, Gus <[EMAIL PROTECTED]> wrote: >>> >>> This is a cryptographically signed message in MIME format. >>> -- >>> This is a multi-part message in MIME format. >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> I guess I will choose this route....I'll give it my best shot...hehehe... >>> >>> Gus >>> >>> Adam "amckern" Mckern wrote: >>> > 1) Make a new 'source code' mod >>> > 2) Grab a source control programm - >>> > http://developer.valvesoftware.com/wiki/Diff_And_Patch >>> > 3) Merge your mod into the 'source code' mod >>> > 4) Copy, and replace all the files in your orignal >>> > mod, with that from the source code mod >>> > 5) Now you have the lattest code, with your changes >>> > within it. >>> > >>> > --- Gus <[EMAIL PROTECTED]> wrote: >>> > >>> > >>> >> This is a cryptographically signed message in MIME >>> >> format. >>> >> -- >>> >> Am still uncertain, would I use the Source SDK >>> >> wizard to create a new >>> >> mod folder setup and once that is done start merging >>> >> our old mod files >>> >> into it? What >>> >> about WinMerge, will that work well? >>> >> >>> >> Gus >>> >> >>> >> Scott Loyd wrote: >>> >> >>> >>> http://www.linuxhq.com/patch-howto.html >>> >>> http://unxutils.sourceforge.net/ should have >>> >>> >>> >> patch.exe >>> >> >>> >>> Although it doesn't take long to merge the >>> >>> >>> >> changes... >>> >> >>> >>> Copy new code into a new directory. >>> >>> Copy your mod-specific folders into >>> >>> >>> >> cl_dll/dlls/game_shared, and any >>> >> >>> >>> additional stuff you created. >>> >>> Copy your .sln, .vcproj, and makefiles over; then >>> >>> >>> >> diff an untouched old >>> >> >>> >>> one, and a untouched new one to see the changes. >>> >>> >>> >> Apply the changes to >>> >> >>> >>> your own projects. >>> >>> Whenever you modify base classes (anything not in >>> >>> >>> >> your mods folder), use >>> >> >>> >>> #ifdef MYMOD_DLL #endif around it so that you can >>> >>> >>> >> search your old code >>> >> >>> >>> for all the instances of this (which shouldn't be >>> >>> >>> >> that much of it) and >>> >> >>> >>> manually merge it over. >>> >>> >>> >>> Gus wrote: >>> >>> >>> >>>> This is a cryptographically signed message in >>> >>>> >>> >> MIME format. >>> >> >>> >>>> -- >>> >>>> Hi Michael, I just downloaded the patch but, how >>> >>>> >>> >> do I apply this patch? >>> >> >>> >>>> Gus >>> >>>> >>> >>>> Michael Kramer wrote: >>> >>>> >>> >>>> >>> >>>>> -- >>> >>>>> [ Picked text/plain from multipart/alternative ] >>> >>>>> You are going to need to merge your >>> >>>>> >>> >> modifications into the new code, >>> >> >>> >>>>> The >>> >>>>> easiest way to do this is with the patch file >>> >>>>> >>> >> that is floating around >>> >> >>> >>>>> http://tinyurl.com/mjht6 >>> >>>>> -- >>> >>>>> >>> >>>>> _______________________________________________ >>> >>>>> To unsubscribe, edit your list preferences, or >>> >>>>> >>> >> view the list >>> >> >>> >>>>> archives, please visit: >>> >>>>> >>> >>>>> >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> >>>>> >>> >>>>> >>> >>>>> >>> >>>> -- >>> >>>> Content-Description: S/MIME Cryptographic >>> >>>> >>> >> Signature >>> >> >>> >>>> [ smime.p7s of type application/x-pkcs7-signature >>> >>>> >>> >> deleted ] >>> >> >>> >>>> -- >>> >>>> >>> >>>> _______________________________________________ >>> >>>> To unsubscribe, edit your list preferences, or >>> >>>> >>> >> view the list >>> >> >>> >>>> archives, please visit: >>> >>>> >>> >>>> >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> >>>> >>> >>>> >>> >>> _______________________________________________ >>> >>> To unsubscribe, edit your list preferences, or >>> >>> >>> >> view the list archives, >>> >> >>> >>> please visit: >>> >>> >>> >>> >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> >>> >>> >> -- >>> >> Content-Description: S/MIME Cryptographic Signature >>> >> >>> >> [ smime.p7s of type application/x-pkcs7-signature >>> >> deleted ] >>> >> -- >>> >> >>> >> _______________________________________________ >>> >> To unsubscribe, edit your list preferences, or view >>> >> the list archives, please visit: >>> >> >>> >> >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> >> >>> > >>> > >>> > -------- >>> > Nigredo Studios http://www.nigredostudios.com >>> > >>> > __________________________________________________ >>> > Do You Yahoo!? >>> > Tired of spam? Yahoo! Mail has the best spam protection around >>> > http://mail.yahoo.com >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > >>> > >>> > >>> -- >>> Content-Description: S/MIME Cryptographic Signature >>> >>> [ smime.p7s of type application/x-pkcs7-signature deleted ] >>> -- >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>-- >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

