It's supposed to give you a meaningful error message so I guess it would be a bug, but -allowdebug should make it work.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Sent: Tuesday, August 29, 2006 9:24 PM To: [email protected] Subject: Re: [hlcoders] FileSystem_Steam.dll Crash I'm curious, is this a bug or is this a feature? On 8/29/06, Steve Rabouin <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] If this is the same > issue as was discussed before on the list, the new SDK won't allow you > to run a debug build from the steam menu. You need to build it as > release and then it will work from the steam menu. > > On 8/29/06, Louka Outrebon <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] We are having the > > same issue on three computers. It was working fine before. > > Now we cant launch the mod from steam menu, not from VS 2003 (using > > right command lines of course..) THe only way to get it working is > > through run_mod.bat . I've launched SDK Source Base and it's still not working. > > That's real strange. > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

