-- [ Picked text/plain from multipart/alternative ] More like a problem with the calls we make to them. It seems to only show up when initially showing a model...
On 8/30/06, Ryan Sheffer <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Im also wondering what this is, IsFrameLocking()... Possible problem with > our models? > > On 8/26/06, [EMAIL PROTECTED] <[EMAIL PROTECTED] > > > wrote: > > > > AssertOnce( pModelCache->IsFrameLocking() ); > > > > This assert is always hit, both server-side baseanimating.cpp(2352) and > > client-side c_baseanimating.cpp(931) when a player joins a server. The > > purpose of this assert is unclear. Unfortunately the function it is > > asserting is closed-source with no documentation on its purpose > > either. I've added a KI recommending commenting it out for now. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > ~skidz > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ts2do -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

