I believe that the ban list only gets written on successful exit (possibly on map change as well, not sure about that though), otherwise it's just stored in memory. You can force it to save using writeid or writeip to save either Steam ID bans or IP bans, respectively.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jay C. Sent: Saturday, September 16, 2006 2:49 PM To: [email protected] Subject: [hlcoders] Ban List bug. After finding a bug in ZombieMod regarding ent_fire, a user has told me that they could erase a servers banlist by joining again under a different account after being banned, and using a command to crash the server i.e. ent_fire player kill. The bug with ent_fire is my problem by changing flags on the cvar and forgetting to reset them, the ban list is a srcds bug. - c0ld _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

