Although I'm not actively searching for this sort of thing, as some may have 
noticed from http://tinyurl.com/m2n5j I'm concerned about possible wasted 
bandwidth.

So, is the armor network code more of a bandwidth hog, with the 
MsgFunc_Battery() message-passing, than the normal SendPropInt() networking?  
If so, why is it done this way?  Is there some advantage in the closed-source 
side of things?

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