Although I'm not actively searching for this sort of thing, as some may have noticed from http://tinyurl.com/m2n5j I'm concerned about possible wasted bandwidth.
So, is the armor network code more of a bandwidth hog, with the MsgFunc_Battery() message-passing, than the normal SendPropInt() networking? If so, why is it done this way? Is there some advantage in the closed-source side of things? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

