-- [ Picked text/plain from multipart/alternative ] I'd like it if discussion happened in public. I'd like to know what kind of changes are planned. I think off-list talk should be reserved for exploits. What "bot enhancements" are planned exactly and will it apply to Valve's Source games as well the SDK?
Regards, Paul On 11/9/06, Jeremy Swigart <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Good to hear. It would be greatly appreciated by a number of bot authors > and > users. I would like to open up a dialog with you about the subject > possibly > privately as well, since I have noticed problems with the current > implementation of the bot interface than can leave bot physics out of sync > of their view model, due to the differing code path their CUserCmd takes > than normal players. Would you mind if I email you directly? Or would you > prefer to keep such discussion on the public list? > > Thanks > Jeremy > > On 11/9/06, Mike Durand <[EMAIL PROTECTED]> wrote: > > > > "Bot Enhancements" is the next major piece of work that I plan to tackle > > since it has been requested for a long time and would enable a > > significant amount of value. I may fix some lower effort bugs during the > > bot work if they are popular enough. > > > > -Mike > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

