-- [ Picked text/plain from multipart/alternative ] ConVar's marked FCVAR_REPLICATED are only able to be changed on the server (by an admin), and are automatically networked to the client . That's probably what you're looking for. Have a search in the HL2DM SDK for mp_teamplay.
On 11/13/06, Emiel Regis <[EMAIL PROTECTED]> wrote: > > Hey, > > I'm still a noobie with Source engine and I got a question - I want to > have some certain way of setting the gametype (something like g_gametype > cvar in JKA, if you know what I mean) and I can't find a good way of > dealing with that. I thought about a ConVar, but can they be transmitted > between server and client? If so, how to do that? BTW, I want it to be > changeable in the menu obviously, if it's more complicated. > > Thanks in advance. > > Emiel Regis > www.moviebattles.com > tne.invision-games.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

