-- [ Picked text/plain from multipart/alternative ] Thank you both, it worked.
The code to activate the grenade after a certain time was already there and knowing the owner is not even needed since it uses GetThrower (which is already in too and works the same). I just needed to add SetOwnerEntity( NULL ); when the grenade becomes live. Thanks again Clément -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

