-- [ Picked text/plain from multipart/alternative ] Try setting the render angles on the client side.
On 12/20/06, Parthalan <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Hi, > > I'm looking for information on how to rotate the model associated with a > player in the SDK. In my research so far, the SetAbsAngles and > GetAbsAngles > methods seem to be related to the direction the player is facing, rather > than the current orientation of thier model. I would also like to be able > to > update thier view angles to match thier view position post model rotation, > but I appreciate that this is likely a whole other issue, and may not be > relevant to solving the aforementioned problem. > > Thanks, in advance, for any help. I've tried posting to the VERC forums, > but > I'm unfortunately not having much luck with the responses there. > > Kind Regards, > Parthalan > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders