You're welcome!

On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:
Interestingly enough, fixed. Rolled back to an older bin file, ran the
server, upgraded to the new bin file, and ran the server again with no error
this time. Weird.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Sent: Thursday, January 04, 2007 6:17 PM
To: [email protected]
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

You did upgrade the dedicated server and tried a fresh install right?
I had some problems like this with my mod and everything went away
when the dedicated server was reinstalled.

On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:
> Still no luck with this =/ Other dedicated servers run fine; however, this
> one is causing issues. No different configuration than the other servers.
>
> Anyone else have a suggestion?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
> Sent: Saturday, December 30, 2006 1:27 AM
> To: [email protected]
> Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
>
> Which is interesting considering the fact that it works fine with a
> listen server but not with a dedicated server. Hmmm, I'll do some more
> research into this. Thanks for pointing me in a direction :)
>
> -----Original Message-----
> From: "Adam \"amckern\" Mckern" <[EMAIL PROTECTED]>
> To: [email protected]
> Date: Fri, 29 Dec 2006 15:30:58 -0800 (PST)
> Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
>
> > Looking at the first 4 results on google, and my level
> > design experince, you have filled a EDICT tree with
> > code, or the map is to complex.
> >
> > As an exmaple - max_edicts = 1024
> > You have 1020 sounds precached, and ready to play in
> > the code, and the map has 5 sounds - the engine will
> > complain with this error, becuase you have 1025 - 1
> > sound to many.
> >
> > There may be other causes, but this is the one i do
> > know and understand - i DO NOT know the engine limit
> > on edicts however.
> >
> > Adam
> >
> > --- Ben Everett <[EMAIL PROTECTED]> wrote:
> >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > When running a server via srcds (w/ the game set to
> > > hl2mp when the update
> > > command is passed to HLDSUpdateTool), clients keep
> > > receiving this message on
> > > connect resulting in them disconnecting; Host_Error:
> > > CL_ReadPreserveEnt:
> > > u.m_nNewEntity == MAX_EDICTS. Any idea on what's
> > > going on here?
> > >
> > > --
> > >
> > >
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> > >
> >
> >
> > --------
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