i have started working on a small test project with the "start from
scratch" codebase.

i built the project and it compiles perfectly with vs2005 but when
loading the game it will crash at line 845 in gameinterface.cpp:
gpGlobals->eLoadType = MapLoad_NewGame;

within the debugger comes out as a NULL pointer and causes the game to crash.

is anyone getting this or have a solution?

thanks.

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