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Didn't realize there was such a thing :P
I'll have a read into it, thanks.

On 1/31/07, Minh <[EMAIL PROTECTED]> wrote:
>
> For what it's worth, I managed to get quick results by using the
> continue-edit feature in the MS Visual Studio debugger.
> I could tweak the variables for my particle emitter and see my results in
> a
> matter of seconds. Do you know how to use the continue-edit feature?
>
> ----- Original Message -----
> From: "Matt Stafford" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, January 30, 2007 4:50 AM
> Subject: [hlcoders] Particle prototyping
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hi all,
> > I'm starting to get into working on particle effects as of late. Just
> got
> > a
> > quick question to either Valve or anyone else who has had experience
> with
> > particle creation - what is the easiest/best way to be able to prototype
> > and
> > test effects instead of 'tweak param and recompile' or use a bunch of
> > ConVars?
> > I've seen in a few files an EXPOSE_PROTOTYPE_EFFECT as well as
> references
> > to
> > IPrototypeAppEffect. So is there an external app that Valve used to
> easily
> > prototype particles?
> > Reason I ask is that the other engine I mod on has a fantastic particle
> > system where everything can be done in the editor using a simple
> > modifier-esque system, and then in the preview window you can see your
> > changes. Particle development in any other manner now seems tedious, so
> > I'm
> > hoping there is another method Valve have used.
> >
> > Thanks all,
> > Matt
> >
> > --
> > Matt Stafford (Wraiyth)
> > NightFall HL2 Mod - http://nightfall.nigredostudios.com
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
>
>
> _______________________________________________
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> please visit:
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>
>


--
Matt Stafford (Wraiyth)
http://wraiyth.freesuperhost.com
NightFall HL2 Mod - http://nightfall.nigredostudios.com
--

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