I've been trying to get custom decals working (testing in HL2MP), but when
the decal files are bspzip'd into the bsp they don't show up in the map at
run time.

All stock decals appear to work fine on both win32 and linux source servers,
so to test this I took one of the stock decals and renamed the files and
embedded them into a test map.

Here were the results:
1.  external custom decals are always visible on all servers (as are all
stock decals in the GCF).

2.  embedded decals are always visible on listenservers (HL2.exe  clients).

3.  embedded decals are never normally visible on stand-alone (SRCDS)
servers (linux or Win32)

4. running a listenserver with the map, then connecting to a dedicated
server with the same map will always make the decals visible
(so this indicates a precache problem?)

In all cases, there are no material errors reported by the server or the
client.

The test map can be found here:
http://qsextreme.com/source/custom_decal_problem.bsp

Is this a known problem?
Any suggestions welcome!


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to