On 2/14/07, Jay C. <[EMAIL PROTECTED]> wrote:

Anyone know the quickest way to inverse a Vector?

I tried x,y and z *= -1 but that wasn't correct.

Umm... that should be correct; that'll give you the vector of the same
magnitude (length) going in the opposite direction.

(That *is* what you're looking for, yes? If not, you'll have to
describe it, since I think you're using the wrong term.)

--
Andrew Timson
==============
"Niceness is the greatest human flaw, except for all the others."
--Brendan Moody

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