That's what I meant thanks all for your help!

> -----Original Message-----
> From: Jeffrey "botman" Broome [mailto:[EMAIL PROTECTED]
> Sent: 14 February 2007 19:10
> To: [email protected]
> Subject: Re: [hlcoders] Inverse Vector
>
> Jay C. wrote:
> > Hey,
> >
> > Anyone know the quickest way to inverse a Vector?
> >
> > I tried x,y and z *= -1 but that wasn't correct.
>
> What do you mean by "inverse"?
>
> Vect * -1 will give you a vector that points in the opposite direction
> of the original vector.
>
> --
> Jeffrey "botman" Broome
>
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