"Survived" is a light way of putting it. The take off of CS:S could just about be classified as a "survival" alright, while all the other OMG's take over it's market share it's sitting around "surviving".
The first 6 years were full of expansion, until Source and all of it's restrictions that is. http://steampowered.com/v/index.php?area=stats&cc=IE 1/4 the number the CS:S servers as CS. Do you want me to explain why again or can you figure it out yourself by following the "Valve Survival Trail" game? Ye ye you can droll on about how they're expanding into other games and game types all you want but the fact of the matter is CS:S could have been alot better. - Jay Quoting Jorge Rodriguez <[EMAIL PROTECTED]>:
-- [ Picked text/plain from multipart/alternative ] Funny how Valve has survived nigh on ten years now despite your dire predictions. -- Jorge "Vino" Rodriguez -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

