Don't want people drawing to the screen? Better remove TextMsg too, that draws to the screen.
Do SayText & SayText2 & ShowMenu while they are at it. This is ridiculous, just add it to clientscheme.res and throw in a cl_restrict_hudmsg DEFAULT to off. Everybody wins. Hell even if its default to on it'd be better than what we have now, which is pretty much nothing. I mean, Valve makes it seem as if any client can spam HudMsg messages to other clients. Only the server can send these, if a player doesn't like the 'spam' they can go find another server. Otherwise we are forced to display data using the TextMsg/ShowMenu, which creates even MORE spam because it's combined with the chat and other messages. Right now, and I've said this before, Valve is treating HudMsg messages as if they are worse then executing client commands. I see the point of restricting client commands, but HudMsg messages too? With no cvar? Ridiculous. I mean has Valve really received that many support tickets about "THIS SERVER I PLAY ON THAT HAS MODZISIFICATIONS IS FILLING MY CREEN UP WITH GREEN TEXT OMG WTF PLEASE VAC BAN THE H4XORS!!!" ? There are always going to be "rogue" plug-ins, but responsible plug-in authors shouldn't be punished because of these. If it was not for the flexibility of Valve's games, suddenly a lot of other games look much more attractive. Servers with such "rogue" plug-ins usually don't last very long either. Besides, there are much better things a rogue server plug-in can do to clients then silly little messages, which still work and are much more sinister than executing a client command. Valve can email me if they want specifications. But Valve is so worried about the little things that they are missing the real problems, so I don't think I'll be getting any emails, if I do I'll be surprised. - voogru. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

