This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hmm.. I just realized something. Hitboxes are different than physboxes.. Hitboxes won't stop a player from shooting through a window. I'd have to have a phys box to do that. Crap. Is there any way of dynamically switching between phys box sets? Sorta like how we can swap between body groups. --
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