Sorry for the spam before, yahoo mail kept giving me failed to send errors.
Adam --- [EMAIL PROTECTED] wrote: > Actually, what the teleport does ( void > CFourWheelVehiclePhysics::Teleport( matrix3x4_t& > relativeTransform ) it > was already present, I'm just making a function call > here), is move the > four wheels; and nothing else. Comment says: > > // We basically just have to make sure the wheels > are in the right > place // after teleportation occurs > > > > If your vehicles are anything like the jeep it's > probably because it > > has more than one physics object and you're only > moving one, so when > > you're moving the main object the wheels are still > where they were, so > > they pull it all back. > > > > I guess you need to move all the wheel objects > too, I'm not sure if > > there's a function to do that for you. > > > > garry > > > > On 4/5/07, [EMAIL PROTECTED] > <[EMAIL PROTECTED]> wrote: > >> Hi all, > >> > >> I'm trying to respawn vehicles back to their > original position after > >> they > >> haven't been used for a while. For simplicity I > thought of just > >> teleporting the vehicles. I saw there's a > function Teleport in the > >> vehiclephysics class; but when I call it it seems > Catapult would have > >> been > >> a beter name :p [ I test this while driving it > though, maybe that in > >> itself is a no-no ]. Do I need to disable > something first; is there > >> another way to teleport a vehicle or is > teleporting just not a good > >> option > >> here? > >> > >> Thanks in advance for your help, > >> > >> -- Maarten > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or > view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or > view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- Nigredo Studios http://www.nigredostudios.com ____________________________________________________________________________________ Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

