Hi, I am doing this system, where with use of external MapInfo files you can set some fixed values, like gametype the map is created for. I want to make it so that if the gametype doesn't match, the map won't show in the browser and will not load, giving "Wrong gametype" and exit to main menu effect. Yet, atm I tried finding appropriate place and only one I found was LevelInit(), but putting this stuff there only leads to crashes when loading unsupported maps. Could someone give me a helping hand and point to where map browser is implemented?
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