Hi,

I am doing this system, where with use of external MapInfo files you can
set some fixed values, like gametype the map is created for. I want to
make it so that if the gametype doesn't match, the map won't show in the
browser and will not load, giving "Wrong gametype" and exit to main menu
effect. Yet, atm I tried finding appropriate place and only one I found
was LevelInit(), but putting this stuff there only leads to crashes when
loading unsupported maps. Could someone give me a helping hand and point
to where map browser is implemented?

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