Yeah go ahead. All I ask is credit for the mods I did to them.

It was from golden eye source.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gus
Sent: Wednesday, May 02, 2007 9:37 AM
To: [email protected]
Subject: Re: [hlcoders] VMT - Animated Material Commands

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Hey Mark,
you saying that we have permission to use this? What mod was this for?

Thanks,
Gus
"Outlaws & Lawmen" Mod


Mark Chandler wrote:
> Heres my imagepanel that I have implemented a play once feature.
>
> http://lodle.net/imagepanel.rar
>
> please not that I have changed the format of loading the images to better
> suit the mod im working on so you might have to make changes to match.
>
>
> Mark Chandler
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Gus
> Sent: Wednesday, May 02, 2007 5:54 AM
> To: [email protected]
> Subject: Re: [hlcoders] VMT - Animated Material Commands
>
> This is a cryptographically signed message in MIME format.
> --
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> Hello Tony,
> ah okay, thanks for the tip!
>
> Gus
> "Outlaws & Lawmen" Mod
>
>
> Tony "omega" Sergi wrote:
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> No, I mean in code. You'll have to write a new material proxy based off
of
>> the "AnimatedTexture" proxy, that cycles once.
>>
>> Look up material proxies on the wiki.
>>
>> erm, here:
>>
>>
>
http://developer.valvesoftware.com/wiki/Material_Proxies#Writing_Material_Pr
> oxy_Implementations
>
>> You can base your new one off of the existing one though.
>>
>> On 5/1/07, Gus <[EMAIL PROTECTED]> wrote:
>>
>>
>>> This is a cryptographically signed message in MIME format.
>>> --
>>> This is a multi-part message in MIME format.
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> Hi Tony,
>>> can you explain this to me a bit more? Is this all done in VMT? If so,
>>> how would a write
>>> that out?
>>>
>>> When you say child of the animated one do you mean a 2nd VTF that is not
>>> animated?....
>>>
>>> Thanks,
>>> Gus
>>> "Outlaws & Lawmen" Mod
>>>
>>>
>>>
>>> Tony "omega" Sergi wrote:
>>>
>>>
>>>> --
>>>> [ Picked text/plain from multipart/alternative ]
>>>> you'll have to make a new material proxy to do it, i believe, a child
of
>>>>
>>>>
>>> the
>>>
>>>
>>>> animated one, just make it not animate after it goes through once.
>>>>
>>>> On 5/1/07, Gus <[EMAIL PROTECTED]> wrote:
>>>>
>>>>
>>>>
>>>>> This is a cryptographically signed message in MIME format.
>>>>> --
>>>>> Greets,
>>>>> I have an animated material, but it loops and only want it to play
>>>>>
>>>>>
>>> once.
>>>
>>>
>>>>> Has
>>>>> anybody created a non-looped material? Here's what I have on my VMT
>>>>>
>>>>> "unlitgeneric"
>>>>> {
>>>>>    "$basetexture" "console/background01"
>>>>> "Proxies"
>>>>>        {
>>>>>          "AnimatedTexture"
>>>>>          {
>>>>>             "animatedTextureVar" "$basetexture"
>>>>>             "animatedTextureFrameNumVar" "$frame"
>>>>>             "animatedTextureFrameRate" "15"
>>>>>          }
>>>>>     }
>>>>>
>>>>> "$ignorez"    1
>>>>> "$translucent" 1
>>>>> "$nolod" "1"
>>>>> }
>>>>>
>>>>>
>>>>>
>>>>> Thanks,
>>>>> Gus
>>>>> "Outlaws & Lawmen" Mod
>>>>> --
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>>>>> please visit:
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>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>> --
>>>> -omega
>>>> --
>>>>
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>>>>
>>>>
>>> please visit:
>>>
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>>>>
>>>>
>>>>
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>>>
>> --
>> -omega
>> --
>>
>> _______________________________________________
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> please visit:
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