This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Is there anyway to get the models "center" origin? For example, I'm using the 
model of a concrete pipe (models/prop_pipes/concrete_pipe001a.mdl)

I want to retrieve it's center origin and place a entity in the origin. (It's 
basicly a cannon)
For the second question, I have the launcher entity (the pipe) have a trigger, 
to turn on or off. Would I even be able to get the entitys origin within a the 
"InputToggle" class member? Using the "this" pointer?
--


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to