This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Is there anyway to get the models "center" origin? For example, I'm using the model of a concrete pipe (models/prop_pipes/concrete_pipe001a.mdl)
I want to retrieve it's center origin and place a entity in the origin. (It's basicly a cannon) For the second question, I have the launcher entity (the pipe) have a trigger, to turn on or off. Would I even be able to get the entitys origin within a the "InputToggle" class member? Using the "this" pointer? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

