You mean when you create it and under appid 215 textures are missing?
It's a simple fix, just shove the GCF mounting code in there :)

Tobias Kammersgaard wrote:
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All that stuff is ready in the SDK

in the \hl2mp\ folders, in cl_dlls, dlls, game_shared.

/ProZak


On 14/06/07, Sarkie <[EMAIL PROTECTED]> wrote:

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What about adding the HL2DM stuff so that when you create a Mod based on
HL2DM it provides all the missing stuff? such as MOTD, Gravity gun
materials
and stuff?

Sarkie
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