Since about two weeks ago (coinciding with when the recent server
updates began releasing), I've been experiencing a few problems with
Steam and my mod (Empires).  Whenever my beta testers or I try to join
my testing server via the in-game server browser, they'll receive a
message saying "Server is running an older version." and refuse to
connect.  If they join via the console (connect <server ip>) or Steam's
server browser, they can connect normally.  This only began happening
once the new server update was released several weeks ago. I've made
sure the dedicated testing server has the latest version of HL2DM
loaded, and my mod is using a SteamAppId of 215.  When running my own
local server, the console says something along the lines of "Server must
be restarted to load the latest update."  Has anyone else encountered
this problem?

Another problem I've begun experiencing that seems related is that I'll
receive the following error at random times:

Steam.exe (main exception): Win32 StructuredException at 10005317 :
Attempt to read from virtual address 0 without appropriate access rights.

Steam will close and have to be restarted.  It happens randomly.  I can
be loading a map, running inside a level, in the IDE with the main
program halted by a breakpoint, etc and the error will appear at which
point my mod will begin experiencing problems from Steam no longer
running.  The only fix I've found so far is to disable my network
connection, and then Steam behaves nicely.  Just going to off-line mode
does not fix the problem.  The network interface has to be disabled.

My guess is that there's an issue with Steam not able to update the
Source SDK Base, or Steam thinks it's not fully updated even though it
is (supported by the fact that console lists the latest version number
when running my mod).

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