Since about two weeks ago (coinciding with when the recent server updates began releasing), I've been experiencing a few problems with Steam and my mod (Empires). Whenever my beta testers or I try to join my testing server via the in-game server browser, they'll receive a message saying "Server is running an older version." and refuse to connect. If they join via the console (connect <server ip>) or Steam's server browser, they can connect normally. This only began happening once the new server update was released several weeks ago. I've made sure the dedicated testing server has the latest version of HL2DM loaded, and my mod is using a SteamAppId of 215. When running my own local server, the console says something along the lines of "Server must be restarted to load the latest update." Has anyone else encountered this problem?
Another problem I've begun experiencing that seems related is that I'll receive the following error at random times: Steam.exe (main exception): Win32 StructuredException at 10005317 : Attempt to read from virtual address 0 without appropriate access rights. Steam will close and have to be restarted. It happens randomly. I can be loading a map, running inside a level, in the IDE with the main program halted by a breakpoint, etc and the error will appear at which point my mod will begin experiencing problems from Steam no longer running. The only fix I've found so far is to disable my network connection, and then Steam behaves nicely. Just going to off-line mode does not fix the problem. The network interface has to be disabled. My guess is that there's an issue with Steam not able to update the Source SDK Base, or Steam thinks it's not fully updated even though it is (supported by the fact that console lists the latest version number when running my mod). _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

