Greetings,
I should first note that I havent dwelved into Shader creation *yet*, most because of the Perl involvment. Basically what I am attempting to do is add a blur around the edges of the viewport. In theory, as far as I know I have the following options: - Pixel Shader - VGUI Overlay I don't know if I have any other options, if I do please inform me, but for all I know there could be a similar shader in the engine that I can just use. Basically, what do you think is the best method to me achieveing this? By 'best' I mean, the method that takes the least work and still looks professional. Please keep in consideration that I don't really have the time on my hands right now to start dwelving into shaders, as much as I would like to. Thank You. _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

