-- [ Picked text/plain from multipart/alternative ] No Im not new, I have a basic idea on how to do it. All I asked was if there was any documentation on it to help me along, Im not asking for anyone to hold my hand but thankyou anyway.
On 7/23/07, Stephen Swires <[EMAIL PROTECTED]> wrote: > > If you're new to coded for the Source SDK, don't jump straight into the > deep-end, and make it easier for yourself by making basic modifications > such as adding weapons or simple gameplay features, then maybe something > a little more advanced such a co-op play. Once you've tackled that, and > familiarised yourself with the SDK maybe then you can stick your nose > into making an RTS mod. Don't hurry yourself and give yourself time to > teach yourself the ropes. > > Josh Marshall wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Hi, > > > > Basically I want to make an RTS modification primarily for my own > personal > > use as I wish to learn what I can from the Source Engine, But I don't > know > > where to start and I cant find any resources online to give me a > starting > > point. Im looking to change the camera view, add a resource system, > mouse > > selection and control of units and building of structures. > > > > Does anyone have any useful information that they can share? > > > > Thankyou! > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders