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Comes from not building cubemaps. Not recommended.

/ProZak

On 11/08/07, Drak <[EMAIL PROTECTED]> wrote:
>
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> I was noticing that in some HL2 Mods, there weapons have sort of a
> 'reflection' to them. But not the standard 'cube map reflection' in HL2.
>
> Here's two of the same screenshots, one taken in GMod, and the other in
> standard HL2.
>
> HL2:
> http://i74.photobucket.com/albums/i278/Drak_Thing/bj_example_drop_HL2.jpg
> GMod:
> http://i74.photobucket.com/albums/i278/Drak_Thing/bj_example_drop_GMOD.jpg
>
> Notice the hands, in GMod, there always 'dark'. The lighting level doesn't
> seem to change effect on it.
>
> Is this effect accomplished via Shader?
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