I have no idea what you just tried to say. But I suspect it probably
isn't as good as how valve would fix the problem.

On 9/4/07, Jed <[EMAIL PROTECTED]> wrote:
> 8. A pony.
>
> On 04/09/07, Adam Donovan <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > SDK Update Wishlist
> > 1. AI in multiplayer working - Its annoying to have to fix it!
> > 2. A fix for Vehicles in multiplayer that solves the server client issues - 
> > The jitter/lag effect that makes the entity fairly useless (Garry you did 
> > some work on this got Gmod right? Would be great If you would share some of 
> > that with me)
> > 3. I have a few things with hammer that id like to see, a. env_sprites, its 
> > annoying how you have to put .spr after the file name...even though its a 
> > .vmt..silly and downright confusing when i forget about it and sprites dont 
> > show up in game.DOH!
> > 4. texture support for mosaic maps(L3DT), --i like this one
> > 5. Support for more than 2 textures in WorldVertexTransition textures
> > 6.To be able to view detail sprites in hammer and be able to manually move 
> > and delete them without painting alpha.
> > 7. Normal maps in overlays would be nice
> >
> > There is more but maybe others want to add stuff to the wish list.
> > Adam
> >
> > _________________________________________________________________
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> > --
> >
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