-- [ Picked text/plain from multipart/alternative ] materialsystem/stdshaders
On 9/9/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Hey list, > > just a quick question. I wanted to update our SDK's shaders. It's been > more than two years since I touched them I think and I've got a little > problem. Before I had a project in the subdir sdkshaders. Since I merged > each sdk update by hand, I still have that project, except it doesn't > compile anymore ( still includes mathlib.cpp, and if I fix that there's > some other bugs). So I wanted to check out the latest version. I made a > new mod from scratch, and to my surprise the (still existing) sdkshaders > directory is empty. > > Is there a new process to create your shaders? Or where did the sdkshaders > project move / why is it gone? > > Thanks in advance, > > Maarten > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com NightFall HL2 Mod - http://www.nightfallmod.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

