I noticed that normal mapped textures don't seem to work on walls in hammer, unless I place the texture as an overlay.
Is there any way I can make normal mapped textures work on walls? If anyone could provide me links with some usefull information/tutorials on HDR lighting and normal mapping in the source engine that would be wonderfull. Thanks, Mukkan _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders