Mike said around 4 weeks after tf2 comes out (8th October) -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, September 25, 2007 1:23 PM To: [email protected] Subject: Re: [hlcoders] Engine Plugin Interface Problems
Hello, so we have to wait on OrangeBox and Port the plugin to get this problem fixed? Or is there the same problem right now? Is there a date for the OrangeBox SDK? Will it be a new SDK or gets the Source SDK Updated? Can you send us a "example", what we have to change to get Orange Box compatible? And after the Orange Box is released and CS:S is Portet, will CS:S stay on the old Source Engine or get this old Engine deleted? Thanks! With friendly Reguards Ratman2000 ----- Original Message ----- From: "Mike Durand" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, September 24, 2007 11:33 PM Subject: RE: [hlcoders] Engine Plugin Interface Problems > We've found the root cause of the problem, but with the release of > Orange Box haven't had a chance to implement a solution yet. > > -Mike > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma > Sent: Monday, September 24, 2007 2:08 PM > To: [email protected] > Subject: RE: [hlcoders] Engine Plugin Interface Problems > > Mike Durand has told me at least twice that he would look into this. At > one > point, I believe somebody at Valve said they may have found the issue. I > have not heard anything about it since. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Monday, September 24, 2007 12:16 PM > To: [email protected] > Subject: [hlcoders] Engine Plugin Interface Problems > > Hello, > > i have a big Problem... > > I need to unload my Plugin and load it again. > After i have unloaded the plugin i delete the *.so file and > copy a new version to this position... > > But when i than load the plugin again (without restart the server) > the old plugin version gets loaded so i think, that the plugin get > loaded > from memmory... > > Is there any way, to delete all content like cvars and other by > unloading > the plugin so i can load a newer version without restart the server? > > Thanks > > With friendly reguards > > Ratman2000 > > ----- Original Message ----- > From: "Ratman2000" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Wednesday, September 12, 2007 10:51 AM > Subject: Re: [hlcoders] Error in Query Protocoll ??? > > > > Hello, > > > > yes the select supports UDP Sockets... becouse it uses the descriptors > to > > read the state. > > > > How can i check the 4 Bytes? > > > > My problem is, that i dont get 2 Packets, so the first packet i have > > recieved isnt ok and > > there are nothing following... > > > > You know what i am meaning? > > > > With friendly Reguards > > > > Ratman2000 > > > > ----- Original Message ----- > > From: "Ronny Schedel" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Wednesday, September 12, 2007 11:24 AM > > Subject: Re: [hlcoders] Error in Query Protocoll ??? > > > > > > > Hello, > > > > > > check the first 4 Bytes response > > > > > > FF FF FF FF means: only one packet is send > > > FE FF FF FF means: it is a multipacket response > > > > > > Use the packet ID to sort the packets and to check which packets are > > > missing. > > > > > > To understand what you got, save every packet to a new file and take > a > > look > > > with a hex editor/viewer. > > > > > > Check the select() documentation to figure out if it really support > UDP > > > sockets or not, as far as I remember it does not, but I could be > wrong. > > > > > > Best regards > > > > > > Ronny Schedel > > > > > > > > > > > Hello, > > > > > > > > i have tested this and have tested to recieve another packet but i > dont > > > get > > > > any... > > > > > > > > My code after i have connected i send the request and recieve it > with > > this > > > > function: > > > > > > > > FD_ZERO( &ReadSet ); > > > > FD_SET( Socket, &ReadSet ); > > > > timeVal.tv_sec = 1; > > > > timeVal.tv_usec = 0; > > > > > > > > for ( int i = 1; i <= 3; i++ ) > > > > { > > > > if ( select( Socket+1, &ReadSet, NULL, NULL, &timeVal > ) == > > 1 ) > > > > { > > > > if ( FD_ISSET( Socket, &ReadSet ) ) > > > > { > > > > bytes = recv( Socket, buffer, sizeof( buffer ) - 1, 0 ); > > > > buffer[ bytes ] = ''; > > > > > > > > if ( bytes == SOCKET_ERROR || bytes == 0 ) > > > > { > > > > printf( " Server offlinen" ); > > > > > > > > return; > > > > } > > > > else if ( buffer[ 4 ] != S2A_RULES ) > > > > { > > > > printf( " Error by recieving Rules!n" ); > > > > } > > > > > > > > printf( " NumRulez: %in", > *(short*)&buffer[5] ); > > > > } > > > > } > > > > else > > > > { > > > > Retrys--; > > > > printf( "No answer...n" ); > > > > } > > > > } > > > > > > > > In this test i run 3 times to check for 3 packets (as test)... > > > > So in my test i have to recieve 2 packets by the servers that send > me > > the > > > > errors! > > > > > > > > But i recieve: > > > > > > > > Connected: 195.210.58.104:27015 > > > > NumRulez: 64 > > > > No answer... > > > > No answer... > > > > Connected: 85.131.173.50:26000 > > > > NumRulez: 64 > > > > No answer... > > > > No answer... > > > > Connected: 82.96.106.43:27100 > > > > NumRulez: 64 > > > > No answer... > > > > No answer... > > > > Connected: 84.200.252.37:27025 > > > > Error by recieving Rules! > > > > NumRulez: 21880 > > > > No answer... > > > > No answer... > > > > > > > > So you can see, the first 3 Servers responsed with 64 Cvars whats > right > > > and > > > > i can scan it with no problems... > > > > > > > > But the last server returns with an error how i have sayed in my > first > > > > mail.. > > > > But the other 2 checks to show the other packts returns no answer, > so > > > there > > > > no other packets... > > > > > > > > So the first packet has to be the packet with all infos, but i > cant > > > recieve > > > > it right? > > > > > > > > Can anybody tell me, whats wrong with it? > > > > > > > > Thanks! > > > > > > > > (sorry for my bad english!) > > > > > > > > With friendly Reguards from Germany > > > > > > > > Ratman2000 > > > > > > > > ----- Original Message ----- > > > > From: "Ronny Schedel" <[EMAIL PROTECTED]> > > > > To: <[email protected]> > > > > Sent: Monday, September 10, 2007 6:05 PM > > > > Subject: Re: [hlcoders] Error in Query Protocoll ??? > > > > > > > > > > > > > Hello, > > > > > > > > > > first, the packet size is 1400 as far as I remember. Second, > you > > have > > > to > > > > > deal with multi-packets: > http://dev.kquery.com/index.php?article=21 > > > > > This will happens mostly with the rules request, because it > does > > not > > > fit > > > > > into one packet. Remember, UDP packets can be received in > wrong > > > order. Try > > > > > to handle this all and it will fix your problem. > > > > > > > > > > Best regards > > > > > > > > > > Ronny Schedel > > > > > > > > > > > > > > > > Hello, > > > > > > > > > > > > is there an error in the Query Protocolo? > > > > > > > > > > > > I call from an application the Server Protocol on many > > different > > > > > > servers and all wors fine.. But on few servers i am not > able > > to > > > recieve > > > > > > the > > > > > > Rulez but HLSW i have seen works fine! > > > > > > > > > > > > I Tested with this Servers: > > > > > > > > > > > > Connected: 85.131.163.208:27055 > > > > > > NumRulez: 64 > > > > > > Connected: 89.106.68.188:27016 > > > > > > NumRulez: 74 > > > > > > Connected: 85.14.229.244:27015 > > > > > > NumRulez: 64 > > > > > > Connected: 85.14.225.123:27015 > > > > > > NumRulez: 67 > > > > > > Connected: 195.4.107.178:27015 > > > > > > Error on recieving Rules! > > > > > > NumRulez: 2 > > > > > > Error on recieving Rules! > > > > > > NumRulez: 2 > > > > > > Error on recieving Rules! > > > > > > NumRulez: 2 > > > > > > > > > > > > So you can see, on Server 195.4.107.178:27015 i am not > able > to > > > recieve > > > > the > > > > > > Rules right like the other servers... > > > > > > > > > > > > I Request the rules on this way: > > > > > > > > > > > > After i am connectet i send: > > > > > > > > > > > > strcpy( Befehl, "xFFxFFxFFxFFx56" ); > > > > > > strcat( Befehl, GetServerChallange() ); > > > > > > > > > > > > bytes = send( Socket, Befehl, strlen( Befehl ), 0 ); > > > > > > > > > > > > GetServerChallange returns the Server Challange and that > works > > > fine > > > > > > becouse > > > > > > i am able to retrieve from all other serves > > > > > > the rules... > > > > > > > > > > > > Than: > > > > > > > > > > > > bytes = recv( Socket, buffer, sizeof( buffer ) - 1, 0 ); > > > > > > buffer[ bytes ] = ''; > > > > > > > > > > > > buffer is declared as char buffer[1024]; > > > > > > > > > > > > After that i check for errors like: > > > > > > > > > > > > if ( buffer[ 4 ] != S2A_RULES ) > > > > > > { > > > > > > printf( " Error on recieving Rules!n" > ); > > > > > > } > > > > > > > > > > > > S2A_RULES is defined as: > > > > > > > > > > > > #define S2A_RULES 0x45 > > > > > > > > > > > > So i check that is the right response. > > > > > > > > > > > > But on many servers i get the error but i dont know why! > Can > > > anybody > > > > help > > > > > > me > > > > > > to fix this problem? > > > > > > > > > > > > With friendly Reguards > > > > > > > > > > > > Ratman2000 > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the > list > > > archives, > > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

